In Promise Paws, one pixel cat waits by the window for today's small promise.
Choose one manageable promise for the day. When you complete it, your cat gets ready to walk. The trip continues while the app is closed, and the returning cat brings back a short three-card story.
■ Window, Walk, and Room
At the Window, check your primary and supporting promises and feed, play with, or cuddle your cat. Walk through the Window Garden, Alley Market, Rooftop Greenhouse, and Night Train Station while filling an album of 32 stories. Decorate the Room with furniture, props, accessories, and themes.
■ Quiet days stay quiet
There is no streak to lose, no recovery item to buy, and no punishment for stepping away. A missed day simply appears as a quiet day in this week's window.
■ On your home screen and lock screen
The widgets show your actual cat and its walk state. When a walk ends, the widget can show that the cat has returned even before you reopen the app.
■ No account or friends
There is no login, friend list, chat, or leaderboard. Cat, promise, walk, and room data stay in the app's local storage and are not uploaded to a game server. Your phone's operating-system backup may restore the save when you change devices.
■ Original pixels and sound
The cats, rooms, props, and app icon are original pixel art. Six short sound effects are also generated by the project.
After the first completed walk, you may choose to request a rewarded ad. Ads are never required to open stories or continue decorating. The app collects no analytics or remote crash diagnostics.
Keep one small promise and collect 32 pixel-cat walk stories.