Your grandfather was a famous maker of puzzles. Now he is gone, and his estate will go to whoever can solve every secret in his mansion. Open the locked doors one by one, and come closer to the secret.
HOW YOU PLAY
Every room is locked. The code that opens it - a sequence of letters, A through I - is hidden somewhere in the room itself.
Some rooms only ask you to look.
Some ask you to carry something to where it belongs.
Some ask you to move aside whatever is covering the answer.
Some ask you to fit loose pieces together.
Some ask you to lay one thing over another and read what lines up.
When you think you have the order, press it into the antique lock and turn the key.
FEATURES
- Locked rooms all through the mansion, each one a puzzle your grandfather left behind.
- Solve a room and a light comes on in the chandelier. Solve enough of them and one of the locked doors gives way.
- No timer. Nothing is chasing you, so look as long as you like.
- A wrong answer costs you nothing. Your entry clears, and you try again.
- Put a room back the way you found it whenever you want to start over.
- Your progress is kept. Come back later and you pick up at the room you reached.
- No ads, no purchases, no sign-up. Nothing leaves your device.
MADE FOR YOU IF
- You like quiet puzzles that reward looking carefully.
- You would rather not be rushed.
- You play in short sittings, a room at a time.
- You like a vintage, mysterious mood.
Solve the secrets hidden in the mansion, and make your way through.
A famous puzzle maker's mansion. Solve every secret and the estate is yours.