You do not clear the minefield. You cross it alive.
Numbers are only readable under your feet. Every step reveals a little more, and stepping on an empty tile opens up a whole safe area at once.
▪ No need to open the whole board — reach the exit and you are done
▪ Walk around uncertain areas. No board is lost to a coin flip
▪ Plant a flag on any tile you suspect
▪ One wrong step ends the run right there. There is no undo
▪ 60 stages across six regions: Meadow, Dusk, Night, Midnight, Snowfield, Ashlands
▪ Boards grow from 9×9 all the way to 128×128
▪ Three stars are about how few tiles you stepped on, not how fast you were
▪ Sniff checks one tile; Hint shows the reasoning, not the answer
No reflexes required. Sit down and think.
Read the numbers, take one step. A logic puzzle across the minefield