From the corner table tennis club to the city trials. One racket, one career.
■ Spin is everything
Drive, chop, smash. The direction and force of your swing set the spin, and the spin decides how the ball comes off your opponent's rubber. Same line, different spin, different ball.
■ Rubber wears out
Every rally wears the sheet down, and worn rubber grips less. The wear gauge at the bottom of the screen shows exactly where your racket stands. Re-sheet now, or squeeze one more match out of it? That is a decision too.
■ Gear actually enters the physics
Spin Master, Speed Blue, Control Green, Anti Spin. Each rubber has its own spin, speed and stability, and those numbers go straight into the ball's path. Blades too.
■ Opponents have character
Yuna takes spin well. Marcus hits heavy. Coach Jung returns balls he has no business returning. Erik splits his strength between spin and power. Who you face changes how you prepare.
■ Five difficulty tiers
Easy, Normal, Hard, Master, Veteran. The reward climbs and the gaps close.
■ Career
Corner club, school gym, community centre, office league, club championship, city trials. Every stage has its own opponent and its own goal.
■ 12 languages with an in-app language picker
A match is short. A racket lasts.
Break them down with spin. Rubber wears out, and worn rubber plays different.