
Casey Stavert
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AD AFTER EVERY SINGLE BATTLE. Im really enjoying the simplicity and cleanliness of the gameplay, BUT the balance is absolutely atrocious. For example, the sniper or ballista unit is a guaranteed win. There's no balance for units, some units are completely useless while other units,will guarantee you a win. For sniper units, having long range against other units makes sense, but give them less range and damage for buildings. Right now, snipers can attack buildings from 4 hexes away.
8 people found this review helpful

Scott Hopwood
While overall fun for a while. Unfortunately, this game falls into the same path as all the other ones that are like it. If you hit stage four or five and if you are a free player, you might as well just hang it up. You will immediately start losing about eighty percent of your battles unless you were "Lucky" or paid for chest to get gold and upgrade shards for legendary units. And you can't earn gold or diamonds in a way that's productive for long-term playing of this game as a free player.
224 people found this review helpful

Tristan Alie
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When I started playing this game, I thought it was really fun and clever, but it wasn't long before I realized that the first player to get 2 gold mines wins every time, and getting gold mines is 100% luck of the draw. Strategy plays a small part, but gold snowballs really quickly and when you have a steady income, it's next to impossible to lose. Once I realized this, it drained all the fun out of the game. It looks like a creative RTS game, but it's really just a coin flip simulator.
274 people found this review helpful