
Scott Hopwood
While overall fun for a while. Unfortunately, this game falls into the same path as all the other ones that are like it. If you hit stage four or five and if you are a free player, you might as well just hang it up. You will immediately start losing about eighty percent of your battles unless you were "Lucky" or paid for chest to get gold and upgrade shards for legendary units. And you can't earn gold or diamonds in a way that's productive for long-term playing of this game as a free player.
105 people found this review helpful

Tristan Alie
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When I started playing this game, I thought it was really fun and clever, but it wasn't long before I realized that the first player to get 2 gold mines wins every time, and getting gold mines is 100% luck of the draw. Strategy plays a small part, but gold snowballs really quickly and when you have a steady income, it's next to impossible to lose. Once I realized this, it drained all the fun out of the game. It looks like a creative RTS game, but it's really just a coin flip simulator.
120 people found this review helpful

Green Apple
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It would be much more fun if the ads that give cards and materials needed to be competitive and advance didn't crash the game and give no rewards. And, it doesn't appear to be randomly happening. It seems to only happen when the reward is something crucial to advancing, like: legendary and most epic cards, and the gold mine. It's a very lame way to try and force a purchase, imo. It IS a fun game, but you are going to lose A LOT if you do not pay and pay.
8 people found this review helpful