Rune fragments drift across a glowing circuit ring. Your task is simple: drag a line between matching rune nodes before time runs out. But the nodes are orbiting. They never stop moving. And every level, they multiply.
★ HOW TO PLAY
Rune nodes orbit the central circuit ring in two glowing rings — inner and outer. Each node belongs to a colour family marked with an ancient rune symbol. Drag from one node to its matching colour partner to form a connection. Complete all pairs before the countdown hits zero and you'll advance to the next level.
It sounds simple. At Level 1 it almost is. By Level 8, you'll be tracking ten orbiting nodes across two rings, each moving at a different speed, some clockwise, some counter-clockwise, while a pulsing rose-coloured timer bar screams at you.
★ FEATURES
• Smooth 60fps custom Canvas rendering — no game engine, pure Android Java
• Procedurally generated levels — orbit speeds, node counts, and ring layouts shift every level
• 5 rune colour families (Violet, Cyan, Amber, Rose, Teal) with Elder Futhark glyphs
• Combo system — chain correct connections without a miss to multiply your score
• Dynamic timer bar shifts from violet to amber to rose as time runs low
• Particle burst effects light up the screen on every successful connection
• Animated parallax starfield background
• Persistent best score and max level — pick up where you left off
• Immersive fullscreen — no distractions
• Zero sensitive permissions — no camera, no contacts, no location, ever
• No account required — just open and play
★ SCORING
Every successful connection earns base points plus a time bonus — faster connections score more. Your combo multiplier (up to ×8) stacks with every consecutive correct connection. Break the chain and it resets. Chase the perfect run.
★ DESIGNED FOR FOCUS
Zynthra is built for the moments when you want something that demands your full attention but doesn't ask anything else of you. No story to follow. No energy bars. No notifications. Just the glow of the circuit ring and the drift of the runes.
★ TECHNICAL
Built entirely in pure Java with custom SurfaceView rendering. No third-party game engines. No bloat. Tiny APK footprint.
Compatible with Android 8.0 (Oreo) and above.
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