Open Book of Egypt and step into Chronicle Trials, a single-player puzzle adventure set among blue-lit temples, papyrus scrolls and ancient relics. Restore a fragmented chronicle across 40 levels and four chapters: Gates of Giza, Scrolls of the Nile, Hall of Guardians and Chamber of the Scarab. Progress in sequence, replay cleared stages and earn up to three stars from each challenge.
The campaign alternates two kinds of puzzle. In Match-3 trials, swap neighboring relic symbols to build matches, trigger cascades and create Sun Beams, Temple Bursts and Prism Scarabs. Objectives go beyond score: collect relic symbols, break sand seals, guide winged scarabs to the bottom and restore page fragments. Memory trials use paired relic cards on boards that grow from 4x4 to 6x4, with Standard, Torchlight, Ordered Excavation and Sandstorm variants. Every tenth level becomes a two-stage Temple Trial combining both styles.
Continue beyond the campaign in Endless Seal Trials, where score targets rise while move counts tighten, or Endless Relic Memory, where larger boards and shorter time limits test how far you can go. Records track your best score, wave, round, combo and fastest board. Your play history, chapter progress, stars, Match-3 results, Memory accuracy, Temple Trials and booster use are collected in dedicated history and statistics screens.
Earn relic points through play and spend them at fixed prices in the Relic Workshop. Stock four boosters—Sun Ray, Scarab Compass, Scroll Reveal and Guardian Shield—and unlock selectable card backs. Ten achievement goals mark milestones across the campaign and endless modes, while persistent progress lets you return to unlocked levels, inventory, cosmetics and records. Illustrated temple backgrounds, relic art, hieroglyphic cards, generated sound effects, haptics and a Reduced Motion option complete the experience.
Match relics, uncover pairs, and restore a 40-level Egyptian chronicle.