4.0
229 reviews
10K+
Downloads
Content rating
Everyone
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About this game

Get ready for a unique physics-based puzzler.

Top Ranked on Google Play, June 2012 - #1 in USA, Germany, France and United Kingdom (casual games category 06/2012).

In Elastic World you control weird elastic shapes in order to make a ball hit the floating star.
Expand and collapse these jelly shapes and make the ball bounce in different directions and heights.
Sounds weird but is actually pretty fast to pick up.
Really nice and responsive physics engine. Feels almost real.
Each level gets increasingly challenging and sometimes you have to have some pretty quick reflexes as you compete against the clock.
The faster you can hit the star, the better you are ranked.

Now with Open Feint support. Share your scores with other players and climb your way to the top of the leader boards.

Really fun and addicting!

**********

Please support independent video game development! This is the result of six months of hard work (done alongside a full-time job). Please give it a good rating.

Unlike several other games, the collision detection and physics engine were made entirely from scratch. The game and the level designer contain more than 28,000 lines of source code.
Take a peek under the hood and watch the demo of the level designer, available on YouTube. (http://www.youtube.com/watch?v=Nx-fJVXcpBQ)
Updated on
Mar 10, 2014

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Ratings and reviews

3.7
216 reviews
A Google user
September 24, 2014
Had this for 2 years now. Where are the last levels dev?
7 people found this review helpful
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A Google user
June 11, 2012
I bought this game thinkng as it a new concept in puzzle stuff but this is really different. I cld hve bewn mode betfer if the devoulpers cld hve let the ball pass frm ryt side to lft also n vice versa. Little irritating at times when u get stuck badly n theres no way to get out. not a long game also. V less rounds n sum r v irritating n badly devoulped. I think of hvng fun while playng these kind of games but this one sumtmes mke me feel lke breakng my phone haha. Stop mkng frustratng rounds
2 people found this review helpful
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A Google user
June 9, 2012
Of the two sets of levels, I completed the first in 5 minutes. Agree with others about lack of gameplay, i felt i mostly just bumped the ball semi randomly until it was close enough for a kill shot. Lots of promise, not worth buying with the current levels.
4 people found this review helpful
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What's new

Several bug fixes