Ten levels stand between you and the Dragon Warrior.
Pixel Platformer is a handcrafted 2D platformer about timing, nerve and one very long climb. Run, jump and fight through crumbling corridors, spike-lined shafts and collapsing towers — then survive a finale where the floor itself is trying to kill you.
THE CLIMB
The last level is an escape. Lava rises from the bottom of the tower and never stops. Every second you hesitate on a ledge is a second it gains on you. Reach the summit and the Dragon Warrior is waiting — and it fights harder the closer it gets to death.
WHAT YOU'LL FACE
• Patrolling swordsmen and ranged attackers that track you across a room
• Spiked heads that drop the moment you walk underneath
• Arrow traps, fire jets and timed hazards you have to read and beat
• Falling platforms that give way a heartbeat after you land
• Rock heads, swinging spiked balls and trampolines
• A multi-phase boss that speeds up and changes its pattern as its health falls
FEATURES
• 10 hand-built levels, each one longer and meaner than the last
• Three stars to earn in every level — 30 in total
• Checkpoints throughout, so a mistake costs seconds and not the whole run
• A lives system that keeps the pressure on without being cruel
• Fruit and hearts to collect, and health to claw back
• Touch controls built for phones, plus full keyboard support
• Crisp pixel art, layered parallax backgrounds and a full sound mix
NO NONSENSE
No ads. No forced sign-in. No timers telling you to come back tomorrow.
Open it, play it, put it down when you want.
Built by one developer at EverPlay Digital.
If a level feels unfair rather than hard, tell us — that's a bug, and we fix those.
Climb, fight and outrun the rising lava in a 10-level pixel platformer.