Nine years after the Cascade burned the grid out, you run a shelter. A lamp, a wall, a pantry that is never quite full — and people who are counting on you to get the numbers right.
Ash Idle is an idle survival RPG told in text and icons. No 3D, no gacha, no energy bar. Just a shelter that keeps living while your phone is in your pocket, and decisions that matter when you come back to it.
RUN THE SHELTER
• Assign survivors to scavenging, cooking, guard duty, engineering — or point them at one job and let them tell you when they can't fund it.
• Food spoils. Medicine runs short. Water is a habit you keep or a mistake you make. The economy is scarce on purpose, and it is never for sale.
• Night comes every day, and some nights bring sieges. Build the wall, or learn what the pantry looks like after a breach.
REALLY OFFLINE
• The whole game runs on your device. Airplane mode is a supported lifestyle.
• Progress accrues while you're away and is settled honestly when you return — capped, reported, no tricks.
• Optional notifications warn you when the offline cap is near or a siege is coming that your wall won't hold. Two notices. That's all we'll ever send.
CLIMB OUT OF THE ASH
• Level skills, clear regions, and read your way through hundreds of events written for people who like words.
• Build machines in the Workshop and let engineering change what a day's work means.
• Win your first run — the whole first shelter, start to ending, is free. No ads. No timers. Nothing held back.
THE ROAD AFTER
• Boarding the convoy is a single one-time purchase. Everything past that door — convoy ranks, the perk tree, requisitions, route conditions, The Column's Road campaign — is included forever. There is nothing else to buy. There will never be anything else to buy.
• Prestige runs carry your legend forward. The memorial remembers everyone who didn't make it.
SMALL AND QUIET
• Tiny download. No account. No sign-in. No analytics peering over your shoulder.
• Your save lives on your device, with a backup code you can copy anywhere.
The ash isn't going anywhere. Neither is the shelter, unless you keep it standing.
Idle survival RPG that truly works offline. Nine years after the Cascade.