A feather drifts across your screen. Your only job is to keep it up there.
Swipe, and the wind follows. The gust you leave behind hangs in the air, so Flow rewards waiting for the right moment instead of tapping faster. No enemies, no countdown, no screen scolding you when the feather finally lands. It is a calm, relaxing game you can play with one hand: two minutes in a queue, or half an hour before sleep.
TWO MOODS
• Calm — nothing is chasing you. Just you, the feather and the sky.
• Challenge — rain, tornadoes, sandstorms, blizzards and eggs falling out of the sky, for when you want your reflexes back.
FIVE SCENES, ONE REAL SKY
Forest, sea, desert, ice and meadow. The sun rises and sets over every run, then gives way to a moon with its seas and craters, and to constellations drawn from real star data. Every scene is rendered in code rather than painted: rain sounds different on each kind of ground, a gull calls far out at sea, an iceberg breaks away, bees wander the meadow, and a rainbow appears when the light is right.
FEATHERS TO CATCH
Coloured feathers drift down on the wind. Green and white score, purple weighs you down, blue throws you upward and leaves you untouchable for a moment, and red is the one to stay away from.
MUSIC TO DRIFT TO
A zen playlist plays while you glide. Turn it off and only the wind is left.
PLAYS OFFLINE
The whole game runs without a connection. When you are out of runs you can watch a single rewarded ad to keep playing — only if you want to, and never in the middle of a run. Optional one-time purchases and a subscription unlock every scene and every look.
Glide a feather on the wind. Calm, zen, offline, beat your high score.