Fair Match Mania is played on a honeycomb rather than a square grid, and it turns instead of swapping. Every point where three tiles meet carries a small dot. Tap a dot and those three tiles rotate one step around it. Because a honeycomb has three directions rather than two, a single spin can complete a line running across the board, up to the right or up to the left, and reading all three at once is what the game is really about.
Any line of three or more matching prizes clears at once and new prizes drop down from the top of the honeycomb, which frequently sets off a chain. The tickets you earn grow quickly with the length of the chain, so a spin that opens two lines at the same time is worth far more than two ordinary spins.
Each round sets a ticket goal and a number of spins. Winning a round opens the next one with a higher goal and fewer spins, and every few rounds a new prize is added to the prize shelf. The shelf is a permanent record of everything you have won and is worth filling in its own right. Two tools help in a tight round. Undo puts the board back one spin, and mix rearranges everything when the honeycomb looks stale.
The fair log keeps your career totals and best round, eight awards mark long term goals such as long chains and many spins, and a local ranking screen compares your best ticket count with a field of rivals.
Everything is offline. There are no accounts, no purchases of any kind and no advertising anywhere in the game. Settings hold a single control that erases all saved progress, prizes and awards.
Spin three honeycomb tiles at a time and win prizes at the fair.