The pencil-and-paper plane game from your school days, now played against the whole world.
Each player hides a 10-cell paper plane on a 12x12 grid. You take turns calling coordinates to hunt it down, and the first to destroy the enemy plane wins. But every plane has one hidden CRITICAL POINT: hit it and the whole plane goes down instantly.
HOW IT PLAYS
• Place your plane in 8 headings: 4 straight and 4 diagonal
• Choose your own critical point and hide it where nobody looks
• A body hit lets you shoot again, a miss ends your turn
• Every turn lasts exactly 10 seconds
ITEMS
• Radar: reports the distance to the enemy plane, hot or cold
• Bomb: a 5-cell cross blast
• Armor: blocks exactly one shot
• Maneuver: move your plane and wipe every clue the enemy gathered. The wounds stay with the airframe though, because manoeuvring hides you, it never heals you.
ONLINE
• Create a room with a message, or join one from the lobby
• A versus screen counts 3-2-1 when your opponent arrives
• Ranking with no sign-up: plus 1 point per win, minus 1 per loss
• Top 10 leaderboards, global and per country, with a winners' podium
FAIR PLAY
When a match ends both boards are revealed: every hit and every manoeuvre is on display, so nobody can hide how they won.
NO FRICTION
• No account, no email
• Offline play against three AI difficulty levels
• 14 languages
• Small download, runs on modest phones
Hand-drawn on graph paper, learnable in 30 seconds, tense right down to the last shot.
Grid-paper plane hunt. Beat the AI or a real rival, 10 seconds per turn.