Every block carries a number. That number is how far it reaches.
Trace it out from its head, one square at a time, and find the shape
that lets the next snake fit beside it. The board is solved when every
square is covered, not most of them, every one.
HOW IT PLAYS
• Touch a block's head and drag to draw its route
• A route can only step to squares that touch, and never further than
its number
• Crates are solid route around them
• Grab a route anywhere along its body to reel it back to that point
and draw a different way
• Cover every open square and the level is done
NO PRESSURE, NO CLOCK
There is no timer counting down, no lives to run out of, and no move
limit to fail. You cannot lose a board, you have only not finished it
yet. Restart as often as you like, and take hints when a
board won't give.
BUILT TO GET HARDER HONESTLY
• 100+ hand-checked levels, each with a guaranteed solution
• A five-board tutorial that teaches the rule and then gets out of
the way
• A live tile counter, so you always know how much board is left
• A journey path that tracks exactly how far you've come
• Light and dark themes, with sound, music and vibration switches
• Plays offline
Draw the route. Fill the board.
Draw the route. Fill the board. A calm grid puzzle.