๐ช One way out. Find it.
There is exactly one hole in the floor with your name on it. Between you and it:
crates, pits, rivers, and machines that do not care whether you were ready.
Every move counts. Every mistake is yours.
Ball Out is a handcrafted block-pushing puzzle โ a modern take on the Sokoban
classic, built for one thumb and a thousand "oh, THAT'S how" moments.
๐ HOW IT PLAYS
Drag anywhere on the screen to steer. Hold a direction to dash. That is the whole
control scheme. The difficulty lives on the board, never in your fingers.
๐งฉ WHAT IS ON THE BOARD
๐ฆ WOODEN BOX โ Push it out of your way. Pull it back when it is pinned against a
wall. Yes, pull. This is not the Sokoban you got stuck in.
๐ณ๏ธ BOX HOLE โ A hole you cannot cross. Drop a crate in, fill it, walk over it. One
crate spent, forever.
๐ช BODYGUARD โ He guards his lane and shoves whatever steps beside him. Use him as
a launcher, or learn the hard way.
๐ฉ METAL BOX โ Too heavy for every machine on the board. Only you can move it. Push
it into water and it is gone for good.
๐ WATER โ You cannot swim. Feed the river a wooden crate and cross on the bridge
you just built.
๐ SLIDE โ Grabs whatever stands behind it and slides it two cells ahead, straight
over walls and rivers.
๐ WAGON โ Hop on from either end and ride until something stops it. Where it stops
is where it stays. Permanently.
Each mechanic gets its own debut level, four levels to teach you its tricks, and
then starts showing up in combinations you did not sign up for.
โญ FEATURES
๐จ 96 hand-built levels. Every board designed and solved by hand, never generated.
โพ๏ธ Endless play after the campaign. The loop keeps the boards coming.
๐ One-thumb controls, portrait, playable anywhere.
๐ Instant restart. One tap rewinds the whole board to move zero. No loading.
โฑ๏ธ Timed and move-limited boards for when you want the pressure.
๐ง No reflex tests, no cheap deaths. Pure thinking.
Short sessions, deep puzzles. Solve one on the bus.
๐ Can you find your way out?
One exit. Crates, pits and machines in the way. Can you think your way out?