
Matthew Welt
So, imagine you're a developer. Your goal is to have people look at as many ads as possible. Having nothing but ads means people stop playing entirely, so you have to make at least some gameplay to go in between the ad breaks. The game isn't the point though, and if people play it for too long or get stuck on a puzzle they won't be looking at the ads. The solution? An INSULTINGLY easy game with an ad after every level. Welcome to the modern mobile game hellscape.
15 people found this review helpful

Michael Brown
The ad levels here are ungodly. For a free game I expect some ads but this is taking it to a whole new level of greed. An ad almost every level and to make up for the lack of an ad on some they add not one more ad in to it but even three. For shame. Sometimes making a game enjoyable with minimal ads does wonders. Look at some of the most played games. They have ads and people still play them.
31 people found this review helpful

Ryan Nelson
Greedy developers Why have developers gotten so greedy these days? Two levels, 15-second ad. One level, 15-second ad, one level, 30-second ad. Oh, here! You can watch an ad to get a bonus, or you can choose to skip the bonus. Skipped the bonus? We're going to show you an ad anyways. Tiresome. Might actually be a fun game hidden somewhere along all the ads but I'll never know, slogged through the first 10 levels and 8 ads then uninstalled.
39 people found this review helpful