Pick upgrades and watch your spaceship cut through an alien swarm in this calm space shooter. Six abilities fire by themselves the moment they are ready, so the fight never waits for your finger. It is an auto shooter and a sci-fi shmup built for one hand in portrait mode: the first sortie lasts 40 seconds, and later flights run a little longer.
How to play:
Your spaceship flies toward the Dock, a station with a bright beam on the horizon, while winged creatures with red eyes pour down from above. Steer the ship by hand on the first sortie, then take the autopilot in the Hangar and let it take over. When the level up bar fills, time stops and you choose one of three cards: a fresh ability, more power or a shorter cooldown, extra firepower or a sturdier hull. Between waves the screen goes quiet for a moment, so the rhythm stays calm.
What unlocks:
Kills drop Alloy, and the Dock keeps smelting it while you are away. Spend it in the Hangar to open Volley, Pulse, Overload, Drone, Mines and Vortex, then raise their levels, the hull and the guns. Every five sorties the alien swarm changes: faster, then armored, then flying in pairs.
Features:
• Auto shooter combat, no fire button
• Six abilities with their own trigger rules
• Level up choices that reshape each run
• Roguelite runs and permanent upgrades
• Autopilot that dodges enemy shots for you
• Three daily tasks and a 7-day Alloy streak
• Seven languages
Who it is for:
Casual players who want a roguelite shmup they can follow with half an eye and one hand. There are no timers or energy limits. No ads and no purchases: progress comes only from flying.
Each sortie ends at the Dock, and each trip back to the Hangar makes the next one stronger. Relax, pick cards and let this casual sci-fi space shooter play out.
Auto shooter vs an alien swarm: pick upgrades and watch your ship fight.