Guide animal tokens through a wooden gearwork puzzle board and place them into the correct docks in order.
Each stage starts with a short loading sequence, then drops you into a compact campaign board where you must plan every move. Select a token, slide it across the grid, route it to a dock, and use teleporters to change position without changing order. Gear obstacles block the way until you wear them down, so a clean route is never guaranteed.
Stages scale from smaller boards to larger, denser layouts. Early levels teach the basics with simple routes and a few obstacles. Later stages introduce more token types, more docks, teleport pairs, and tougher move limits. Every level also has a timer, so planning matters as much as speed.
The game includes clear feedback for valid moves, failed routes, dock delivery, and stage completion. You can review your current target, request a hint, restart a stage, and toggle sound feedback. Progress is stored locally so unlocked stages and best results are kept on the device.
This is a lightweight puzzle game for short sessions, focused on route planning, spatial judgment, and orderly sorting under pressure.
A tactical animal-sorting puzzle with gears, routes, and timed docks.