Six thousand crystal chambers are waiting. Only one way out of each.
Gem Craze is a sliding-block puzzle built on one clean rule: every crystal has a
portal of its own color, and that is the only way it leaves. Drag blocks up, down,
left and right, open a path through the jam, and slide each gem out through its
match before the clock runs dry.
THE CRYSTAL TRAIL
• 6,000 distinct chambers, from a gentle first tutorial to genuinely mean endgame boards
• Six regions that sink deeper as you go — the Crystal Shallows, Emerald Passages,
Sapphire Labyrinth, Ruby Chasms, Obsidian Vaults, and The Deep Crown
• Bigger grids, more colors and irregular notched caverns the further down you mine
• Frozen portals that stay sealed until you have cleared enough of the chamber
• Jump straight to any chamber you have reached from the level browser
MINING TOOLS
• FREEZE — stops the clock for 15 seconds while you keep sliding
• DRILL — vaporizes any single gem you tap
• TNT — clears every gem of one color at once
Lining up a shot pauses the timer, and backing out of targeting costs you nothing.
Undo is always one tap away in the corner.
A LITTLE PRESSURE
Every chamber is timed. The pressure is the point — it turns a quiet logic puzzle
into something with a pulse. Pause whenever you like; your crystals can wait.
KEEP YOUR STREAK
Clear one level a day and the track builds. Reach seven consecutive days and you
bank a fresh set of every booster. Every seven-day milestone pays out again.
PLAY ANYWHERE
Every level, every gem and every sound effect ships inside the app. No account, no
sign-up, no connection required — play on a plane, on the subway, or anywhere the
bars run out.
MADE TO FEEL GOOD
Hand-drawn crystal facets and shatter particles rendered natively, an engraved
mineral-cavern interface, tactile haptics and original synthesized audio. Sound,
haptics and motion effects all honor your settings, including Reduce Motion.
Gem Craze is free to play and supported by ads. Optional rewarded videos can restore
a spent tool or hand you extra seconds after the buzzer — always your choice, never
required to finish a level.
Find the path. Free the crystals.
Slide every gem to its matching portal before time runs out.