OctoDraw

Content rating
Everyone
50+
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Content rating
Everyone
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About this app

Octodraw is a desktop grade multiplatform modeler for fast, direct 3D sketching. It focuses on edges, planar faces, and tool-driven workflows with precise snapping, dynamic groups (objects).

Octodraw is 100% privacy oriented and puts your privacy, data sovereignty, application sovereignty and ultimately your freedom at the top of the priorities list.

Octodraw supports multiple platforms (linux, windows, mac and android ) with the same file format. you own your files and own your work, your work is portable across all these platforms.

Octodraw is extensible by plugins written in the groovy language (for now we can propose you only one plugin that exports to stl and obj formats )

The Android experience is currently optimized for external mouse + keyboard.

Octodraw focuses on geometry and modeling

Highlights
Direct modeling: draw edges, create faces, and push/pull solids.
Precision: snapping to grid, endpoints, midpoints, lines, faces, and guides.
Object workflow: group geometry into reusable object prototypes and instances.
Hotspot-driven visual programming for dynamic per-instance geometry behaviors.
Measurements: linear dimensions, numeric input, and unit-aware modeling.
Custom lighting and shadows with real-time controls.
Groovy-powered dev console(not available yet on Android builds) and a plugin system.

Core tools

Select, Line, Rectangle, Surface Rectangle, Quad, Circle
Push/Pull, Move, Rotate, Scale, Stretch
Linear Dimension, Text, Paint, Object placement
Eraser tool (placeholder in this build)

Selection and snapping

Click, window (left-to-right), crossing (right-to-left), and volume selection.
Double-click groups to enter edit mode; double-click faces for coplanar selection; triple-click for connected geometry.
Snap to grid intersections/lines, endpoints, midpoints, line segments, faces, and guides.
Guides: G for grid guides, T for axis guides (Esc clears guides in Select mode).
Undo/redo: Ctrl+Z / Ctrl+Y (or Ctrl+Shift+Z).

Objects (groups and prototypes)
Create object prototypes from selection (Ctrl+G or Ctrl+O).
Place instances via the Objects panel or Object tool.
Edit an object by double-clicking an instance.
Object definitions support hotspots - dynamic spots that allow you to manipulate each instance of a class of objects.


Panels and UI
Selection, Object Info, Objects, Model Settings, Lighting, Plugin Manager.
Action buttons: Cleanup, Delete, Flip Faces, Color, Lighting, Plugin Manager.
Command Palette (Ctrl+Shift+P) for tools and panel actions.
Architecture entities: Wall, Slab, Stair, holes ( in slabs and walls ), window frames.
Minecraft/Roblox-like block-geometry: voxel, volume(fill of voxels), frame ( frame made of voxels) and voxelization function ( take a mesh and generate the voxelised equivalent )
Updated on
May 21, 2026

Data safety

Safety starts with understanding how developers collect and share your data. Data privacy and security practices may vary based on your use, region, and age. The developer provided this information and may update it over time.
No data shared with third parties
Learn more about how developers declare sharing
No data collected
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Committed to follow the Play Families Policy

What’s new

- improved graphical feedback while drawing
- mesh form outline
- solid/volumetric boolean operations
Content rating
Everyone
Learn more

App support

About the developer
Ioan-Cristian ALFERARU
ioan.alferaru@gmail.com
Belgium