Beat The High Score

100+
Downloads
Content rating
Everyone
Screenshot image
Screenshot image
Screenshot image
Screenshot image
Screenshot image
Screenshot image
Screenshot image
Screenshot image

About this game

Beat the high-score: build a game using libGDX and Kotlin

This game was created for the conference "KotlinConf" (October 2018 in Amsterdam)

Playing games is fun but making games is even better, especially with Kotlin and libGDX. Let's build together a breakout game and let's explore the gaming framework libGDX.

This session will show some libGDX's concepts: how to draw and animate elements of our game, how collision system works to destroy our bricks, what Kotlin brings to libGDX. Then we will dive into more advanced topics like shaders, in order to handle pixels from our images. Why are we doing all of this? To break the high score, of course!

Wants to know more? Play the game, change settings to understand how the game works.

Watch the video: https://www.youtube.com/watch?v=kDxerDYelLs
Grab the source code here: https://github.com/dwursteisen/beat-the-high-score
Grab the slides of the presentation here: https://speakerdeck.com/dwursteisen/beat-the-high-score-build-a-game-using-libgdx-and-kotlin
Updated on
Jun 10, 2019

Data safety

Safety starts with understanding how developers collect and share your data. Data privacy and security practices may vary based on your use, region, and age. The developer provided this information and may update it over time.
No data shared with third parties
Learn more about how developers declare sharing
No data collected
Learn more about how developers declare collection

What's new

Add missing file for the 64 bits version (Box2D)