Prismbreak

Contains adsIn-app purchases
Content rating
Everyone
1+
Downloads
Content rating
Everyone
In-Game Purchases
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About this game

Drag. Aim. Release.

PRISMBREAK is a brick breaker built like a roguelite. You fire a salvo of balls
into a field of blocks, they bounce with perfect precision, and after every wave the wall creeps one row closer to your launch line. If a block reaches the line, the run is over.

You start with a single ball. What it becomes is up to you.


▸ STRONGER EVERY WAVE

Every five waves you pick one of three modifiers. Chain Lightning, Explosion,
Pierce, Magnetism, Prism Shard — twenty abilities across five rarities. The
deeper you go, the rarer the cards get: legendary and mythic only show up late.
A run decided on wave one isn't a run.


▸ ABILITIES THAT KNOW EACH OTHER

Eight pairs amplify one another, and the card tells you which one would fire
right now. "Which is biggest" turns into "which fits what I already have".


▸ TWO WAYS TO PLAY

MAP — 60 levels across three zones. Every level deals the same field every
time: it can be learned, repeated and played better. Three stars per level, and
they ask three different things — cleared, cleared fast, field swept completely
empty. You don't have to take them all in one run.

ENDLESS — one seed, no ceiling, as deep as you get.


▸ DAILY SEED

The same field for everyone, worldwide, every day. One attempt. No revive.
Your streak counts.


▸ BETWEEN RUNS

A skill tree with 164 nodes across nineteen tiers. A reactor that keeps
producing shards while the app is closed. A compendium collecting every ability you have ever been offered.


▸ HONESTLY

- Fully playable offline. No account, no sign-in, no registration.
- There is energy: five runs, then it refills on its own. You can top it up
with coins you collect in the game.
- In-app purchases are optional. None of it is needed to see everything.
- Portrait, one hand, interruptible at any moment.


The physics leave nothing to chance: the same input produces the same result on every device. That's why the daily seed really is the same for everyone — and why a level you beat on the third try was actually beaten by you, not by the
dice.
One ball. Then ten. Then a hundred. Roguelite brick breaker + skill tree.
Updated on
Aug 14, 2026

Data safety

Safety starts with understanding how developers collect and share your data. Data privacy and security practices may vary based on your use, region, and age. The developer provided this information and may update it over time.
  • No data shared with third parties
    Learn more about how developers declare sharing
  • No data collected
    Learn more about how developers declare collection