BookChallenge is an app for players participating in a field game organized by a library, community center, or school.
IMPORTANT: The app itself does not contain any games. The game is launched by a QR code, which you receive from the organizer along with the game materials. Without this code, there's nothing to play.
HOW IT WORKS
1. Scan the QR code provided by the organizer.
2. Wait a moment—the entire game will be saved on your phone.
3. Go out into the field and solve the problems. Internet access is no longer necessary.
4. Finally, send your results to the organizer.
TASKS YOU MAY ENCOUNTER
• Quizzes – single and multiple choice, including those with images
• Arranging items in order
• Filling in gaps in text
• Estimating numbers and word puzzles
• Creative tasks – write something or take a photo
• QR codes hidden in the field that unlock the next stages
• Introductions with voiceovers and illustrations
THE GAME WORKS WITHOUT NETWORK
All game content – tasks, images, and recordings – is downloaded to your phone before you go out into the field. Parks, forests, library basements: internet outages don't interrupt the fun. The results are sent at the end when network coverage is restored.
FOR LIBRARIES AND INSTITUTIONS
Games are prepared in a separate organizer's panel and then issued to players in the form of QR codes. This app is a client-only application for participants. Contact us for game organization: hello@growmind.pl
Scan the code from the organizer and play outdoors – even without reception.