Hippos drift down from the sky under parachutes. Below, three coloured bands are waiting — and every hippo must land on its own.
Tap a hippo: the parachute detaches and it dives, overtaking everyone else. Tap again: the canopy reopens and it slows down. That is all you control, and it is enough, because the real game is not speed — it is arrival order.
One hippo on the wrong colour and the run is over. No lives, no safety net: one revive per run.
• One rule, ten seconds to grasp, hours to master
• Three levels: 3, 4 or 5 colours to sort at once
• Up to ten parachutes to watch at the same time
• Power-ups to catch mid-air: freeze the sky, double your points
• Chain fast drops to push your score higher
• Pixel art, no connection required, no account needed
Harder modes pay more: that is where the records are set.
Drop the right hippo at the right time. One mistake ends the run.