Prime Evil [Beta]

Contains ads
50+
Downloads
Content rating
Teen
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About this game

The game combines medieval fantasy with nature preservation values, using narrative and RPG gameplay mechanics to teach the importance of balance between human beings and nature.

Virelia was a world where magic and life coexisted in balance, where the Sanctuary's Guardians of Light had maintained it for millennia.
But something different has awakened in this peaceful world. An uncontrollable force that devours all life it encounters, it was released after the reopening of the Abyss of Avh'ren, sealed by the first Guardians of Light.

You, a Nephilim, who after the sudden appearance of an obscure rock coming from the Abyss of Avh'ren, find all living beings around you being consumed. Amazed by the situation, he begins to hear whispers in the shadows, which not only reveal secrets of the world, but also memories that are not his.

The Primordial Evils, known since ancient times, it is not known exactly what the true origin of the evils is. Ancient parchments found in the dungeons of Kraidun tell the story of a powerful Arcanum, who aspired to dominate the forces of nature that governed the world. The Sanctuary warned him of the consequences of seeking such power, for the energy of nature, when used selfishly, inevitably corrupts. Still, ignoring the warnings, he continued his forbidden experiments, until he was banished from Sanctuary long ago and sealed in the Abyss of Avh'ren.
Updated on
Mar 6, 2026

Data safety

Safety starts with understanding how developers collect and share your data. Data privacy and security practices may vary based on your use, region, and age. The developer provided this information and may update it over time.
No data shared with third parties
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No data collected
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What’s new

- Architecture refactor to support singleplayer and multiplayer using the same client.
- Improvements to client ↔ server communication and overall server stability.
- Adjustments to character movement and mobile controls (joystick moved to the left).
- Improvements to the combat system, skills, and missile mechanics.
- Adjustments to monster AI (pursue, patrol, and player detection).
- Implemented drops and inventory adjustments.
- Initial API integration.
- Improvements to maps and mobile UI.