You are the guardian of a small castle on the edge of a peaceful village. Then the monsters appear—and keep appearing, floor by floor, climbing towards the rooftop where your last villager will stand.
Purchase rooms from a five-slot shop and drag them into the castle. Stairs allow your villagers to climb. Weapon Rooms provide swords. Bow Rooms arm the flying enemies with arrows that ignore slashing attacks. Strength Rooms give a shield thick enough to withstand the first heavy blow.
Spawners appear on each level to slow your ascent. Sacrifice a villager to destroy them—or circumvent them and spend gold fighting. Reaching the rooftop with enough people, the boss is yours.
It's a single run, from the ground floor to the top, three minutes. Lost? Start again with another room in your deck.
Features:
• Card shop with 5 slots and reroll for 20 coins
• Drag and drop in a 3D castle
• Auto-combat — you set the table, your villagers fight
• Three rooms to unlock in the first three levels
• Over 50 stylized monsters in three classes
• Portrait, one-handed, three-minute runs
• No ads, no in-app purchases, no login