Harbor Jam is a sliding-block puzzle game set in a busy harbor. Free your red tugboat by sliding cargo ships, sailboats, and cruise liners out of its way β one move at a time. Simple to pick up, deep to master, endlessly satisfying.
π’ 600 HAND-CRAFTED LEVELS
A smooth difficulty curve that ramps from a 5-move warm-up all the way to twisting multi-step puzzles that take real planning. Three board sizes β 7Γ7, 8Γ8 and 9Γ9. The bigger boards add cruise ships: four-cell behemoths that block whole rows at a time.
π― THREE WAYS TO PLAY
β’ EASY β every level unlocked, no timer, no fail state. For players who want to explore.
β’ MEDIUM β classic gated progression. Solve one level to unlock the next.
β’ HARD β 2-minute countdown per level. For puzzle veterans.
π₯ TWO-PLAYER LOCAL
Hand the phone back and forth. 3, 5, or 10-round matches. Lowest total moves wins. Choose shared random levels or a fresh random level for each player each round.
π
DAILY CHALLENGE
One puzzle a day. One attempt. Streak counter. Come back tomorrow.
β±οΈ STATS THAT MATTER
Per-level best move count. Per-level best time. Best in Hard mode. Total levels solved. Daily streak. Everything you'd want to track, none of the guilt-trip nudges.
π¨ TEN VISUAL THEMES
Calm Harbor, Sunset Bay, Coral Reef, Aurora, and more. Themes rotate every ten levels. Every board is a mini scene β pilings, buoys, distant freighters and lighthouses drift by while you plan.
β ZERO ACCOUNTS. ZERO LOGIN. ZERO GUILT.
No sign-up, no email, no friend lists, no push notifications begging you to come back. Save your progress locally on your device β that's it. Play offline. Play on a plane. Delete your data anytime by clearing the app.
π ORIGINAL SOUND DESIGN
Every slide, dock, and horn is synthesized live in the browser β no downloaded sound packs, no bloat. Toggle sound off in one tap.
Built by Tassone Games β an indie studio of one, made in Canada. Send bugs or feedback to Tassonegames@gmail.com.
A sliding puzzle game - 600 levels - play offline with a friend