Ynera is a one-tap arcade game about keeping your attention on one thing. Your ship orbits in one of two lanes, and a tap switches it to the other. That's the whole control scheme. Everything else is timing. Lose the thread for half a second and you find out right away.
The game splits in two. Six free-play modes for a quick run, and VOYAGE, a campaign across eight planets and 80 levels that keeps its own currency and its own reasons to come back.
HOW YOU PLAY
• Tap to switch between the inner and outer orbit lane
• Dodge gates, reversing zones, and double obstacles that force split-second reads
• Collect orbs to build score chains, and rare prisms for bonus value
• Survive surge waves that pick up the pace every few sectors
• Grab shield, slow-motion, magnet, and reverse power-ups mid-run
VOYAGE, THE CAMPAIGN
• Eight planets across two galaxies, each with a hazard the others don't have
• Every planet holds an element to mine, and a gateway level that stays shut until you've mined enough of it
• A pilot's logbook fills in as you fly. Some pages sit behind the quota, and the book is missing entries on purpose
• Each record you find is worth one seed. Seeds are the only way to grow the legacy tree, and they can't be bought or watched for
• Spend elements and orbs in the refinery to upgrade nine ship systems
• The campaign runs on a life pool that refills over time
FREE PLAY
• Endless, Hard, Daily, Time Attack, Chaos, and Tri-Orbit, where a third lane rewrites the geometry
• Free modes never cost a life. Play as long as you want
• Twenty-four sector seals to earn, each one asking for a different kind of run
• Daily and weekly missions, achievements, levels and XP
• Shop: ships, themes, and trail colors
• Share your run with a one-tap result card
SETTINGS FOR HOW YOU PLAY
Slow the whole game down, widen the margin on near misses, move the controls for left-handed play, or turn screen shake down or off. Sound, music, and haptics each have their own switch.
ABOUT ADS
- No banner ads. You never see a fixed ad strip at the top or bottom of a screen.
- Six moments are optional: continue a run, double the orbs you just earned, refill lives, take the daily orb bonus, enter a Voyage level with a shield, or retry the daily run. Each one is your choice, and skipping costs nothing.
- One ad can appear when you return to the menu after a run: at most every fourth run, and never less than four minutes apart. Your first three runs have none.
- The app has in-app purchases: orb packs, No Ads, cosmetics, and a monthly subscription that removes the life cost of Voyage. No level and no mode is locked behind a purchase.
- The third-party code in the app is all Google's: the ads SDK, its consent tool, and anonymous usage measurement. Your progress stays on your device.
PERFECT FOR
- Short sessions between other things
- Anyone who has trouble staying with one thing and wants a game that asks for exactly that
- Arcade and endless-runner fans who want pure reflex, no fluff
- Anyone who likes chasing their own high score
Playable in Turkish, English, German, and Spanish.
Need help? Reach us from Settings → Contact.
One tap, all your attention. Orbit dodger: chain orbs, survive the surge.