One slime, one hook. All you know how to do is "throw and pull."
If you hook a light box and pull, the box comes along; if you hook a heavy iron box, you get dragged along.
If you hook it onto a ceiling hook, it swings like a swing; if you let go the moment it reaches its highest point, it flies far away.
Stop the target in the green zone to clear!
• 30 Stages — Sunset Pier, Construction Site, Night Rooftop City
• Read the Weight — A puzzle where you choose what to pull and what to ride
• Release Timing is the Art — Read where to slide to stop and where to fly to land
• Breaking Glass, Chains of Barrels, Spikes You Must Not Step On
• S·A·B Grades Based on Throw Count and Time — Aim for S on All
• If You Get Stuck, You Can Watch a Demonstration of the Solution
• Physics Produces Exactly the Same Results — Failure Is Always My Timing
Slime's Hook Physics Puzzle! If you're light, you get pulled in; if you're heavy, I get blown away.