Rahul Panchal
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As a developer myself. This game is absolute fire. I would like to know what are you working on currently. There is also a bug during online matches. It sometimes happens that both the player see that it is saying that the turn is of the enemy. So, nobody can make a move. I would also appreciate a dark mode and different themes. If you give a reply to this review, I would appreciate it.
1 person found this review helpful
Hey, thanks for reporting the bug, I will take a look if I can reproduce it.
As much as I would love to add random matches / matchmaking I don't think it's very feasible now. 1) Too few playes per hour (<10 often) so it'd be hard to match for equal skill. 2) currently no time to do a complete rewrite of the app 😅
350char limit henrykdev@gmail.com
Pardeep Parihar
To be made by a single person in their free time on their own, and as a person who knows how troublesome it gets while Coding, this game is a hit! I have heard of this Mega XO but never played it with as much excitement as I did on this app, I definetly recommend it for everyone! THANK YOU FOR THIS GAME I feel like it's better than every mobile game ever 🤣 I would also like to know, what do you think about the game? Were you able to beat your game? I will edit this once you reply so keep an eye
8 people found this review helpful
Hey :) Thanks a lot for the review 🔥 As for the AI, I worked on it as a side project and in the end it was waaaaaay too strong for any human (the underlying algorithm is Monte Carlo Tree Search). So I made it weaker to a level where I have been able to beat it a few times myself (although I have to admit I can't do it consistently). Good luck 🤞
Shivanshu Kushwaha
If you could add a timer for both players it would be better, like the one whose time ends first will loose. Reply if you read my comments and mail me if you need more suggestions regarding your games from this developer 😉
1 person found this review helpful
Hey there! I reply to all comments here :)
The timer idea has actually been around for a while, but I never actually found time to implement it. I think for the local game it shouldn't be too hard but for online it may be more challenging (basically another complete rework)
My email is henrykdev@gmail.com if you want to reach out
- Henryk