Six tiles, a target number, forty-five seconds. Add, subtract, multiply, divide — and when the game ends, the app shows you the optimal solution that existed. That is where you get better.
THE RULES FIT IN THREE LINES
• A draw of six tiles: small numbers from 1 to 10, plus the large tiles 25, 50, 75 and 100.
• A target between 101 and 999.
• The four operations, with the real constraints: no negative numbers, no division that leaves a remainder, and each tile — like each intermediate result — can only be used once.
Easy to learn, never the same twice.
THE OPTIMAL SOLUTION, AFTER EVERY GAME
This is the real difference. When a game ends, an exhaustive solver works out the optimal solution the draw allowed — the exact count if one exists, otherwise the closest possible number — and the minimum number of operations to get there. The calculation is laid out line by line: 100 + 9 = 109, 109 − 3 = 106, 106 × 7 = 742. Missing the target stops being frustrating: it becomes the moment you discover the path you did not see.
And when the exact count was impossible, the app says so in plain words: nobody could have done better.
ONE DAILY DRAW, THE SAME FOR EVERYONE
Every day, one shared puzzle and a single attempt. Come back day after day and your streak grows — it waits for you right on the home screen.
THREE WAYS TO PLAY
• QUICK GAME — a random draw, against the clock.
• DAILY DRAW — the shared challenge, one attempt per day.
• PRACTICE — no clock, no pressure: take all the time you need. (Part of the one-time purchase.)
A TIMER THAT RESPECTS YOU
30, 45 or 60 seconds — or no limit at all. You decide. And when time runs out, nothing is lost: the board freezes, and the app offers to show your result or the solution. An exact count scores 10 points, within 5 of the target scores 7, within 10 scores 5 — and you never walk away with nothing.
STATISTICS THAT TELL YOUR STORY
Your exact-count rate, your best time on an exact count, a curve of your points over the last 30 days, and a breakdown of your results by distance to the target. Week after week, you can watch the mental math get faster. (Part of the one-time purchase.)
ADJUSTABLE, WITHOUT GETTING LOST
• Timer length — or no timer at all.
• Draw composition: classic, or zero to four large tiles guaranteed.
• Dark theme, light theme, or follow the system.
BUILT TO STAY SIMPLE
• No account, no sign-up, no email address asked.
• No ads, no tracking.
• No connection needed: everything works offline, and your results stay on your phone.
• Quick game and the daily draw are yours from the moment you install; a one-time purchase — not a subscription — unlocks practice and statistics, forever.
GOOD FOR YOUR HEAD, WITHOUT MAGIC PROMISES
We will not pretend to rewire your brain. Le Compte y est is a demanding, carefully built numbers game: you search, you combine, you learn from the solution. A timed game lasts a minute at most — and there will be another one tomorrow, if only for the streak.
Six tiles, one target, four operations. The optimal solution after each game.