Hold to orbit. Let go to fly.
Upsling is a one-touch space climber. Hold anywhere and your comet tethers to the nearest anchor and swings around it. Let go and it flies off along the tangent. Time it right and the next anchor catches you. Touch the red dust and the run ends.
TIMING, NOT REFLEXES
One touch, two states. Skill is knowing when to let go, never how fast you can tap. Easy to pick up in three seconds, deep enough for hundreds of runs.
BACK IN THE AIR IN A TAP
A fail is a doorway, not a wall. No menus between runs: touch the screen and you're flying again.
SOMETHING ALWAYS SPARKLES
Close calls, stardust, nova anchors and new comet trails to unlock. The sky changes colour as you climb through new biomes, to an original space-rock soundtrack.
A GLOBAL BOARD
Play your first day straight away, then sign in with Apple or Google to keep playing: pick a gamer name and put your best altitude on the all-time and weekly boards, with your progress on every device.
RACE YOUR FRIENDS
Create a private league, invite friends by gamer name or with a link, and race them week by week. Every run still counts on the global board.
A WORLD RANKING
Every month, every player is rated on their best altitudes of the last six months and placed in a tier, from Orbit to Nova. See your rank, your rating history and your friends' profiles in the game or at upsling.space.
Made for one thumb, either hand.
Hold to orbit, let go to fly. A one-touch space climber.