Deep Stage is a drag racing reaction-time game built by racers. No cars to buy, no upgrades to grind, no lag to blame. You stage, the tree drops, and the light you cut is the light you get.
THE TREE
Five trees, cut the way the track runs them: .500 full, .500 pro, .400 full, .400 pro, and instant green. Set your own roll out and delay box, pick your lane, and put a dial-in on both cars for a handicap start. Every bulb is silent. The only cue is the light.
THE LADDER
Twenty rounds against a field that gets tougher every round, then it goes endless. Rounds 1 to 10 run the .500 full tree and round 11 on runs the .400 pro. Win and the round money goes on the table. Bank it, or race for it and let the next win pay more. A red light burns whatever is out there.
BONUSES AND TROPHIES
A perfect .000 pays the .000 BONUS. A .001 to .009 light pays too. Twelve trophies, every one of them driven for. None can be bought.
HEADS UP ONLINE
Find a race on any tree and run it against a real racer. Both phones get the same tree from the server, each of you runs it on your own clock, and your lights meet on the slip the instant they land. The network decides when the race starts, never who wins.
DAILY TREE
One tree a day, the same for every racer in the world, one pass. Your light goes on the board.
FRIENDS, CREWS, CALLOUTS
Name your racer. Add friends by name. Start a crew of up to eight and name it. Call out a friend on any tree with 48 hours to run it, rated. Call out another crew: every member runs the same tree once, the best three lights count, a red scores .500, lower wins.
BOARDS
Heads-up rating, best clean light, crews, and today's Daily Tree.
MADE FOR THE STAGING LANES
Big numbers, high contrast, one thumb. Two-step engine audio while you hold the button, silent bulbs, and haptics on the launch. Practice in the pits, race in the lanes.
Free to play. Supported by ads between rounds.
Cut the perfect light. Practice tree, 20-round ladder, heads-up online racing.