Prismling

Contains adsIn-app purchases
Content rating
Everyone
5+
Downloads
Content rating
Everyone
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About this game

The world keeps changing colour. You have to keep up.

Prismling is a one-thumb climber about colour under pressure. Every few seconds the tower picks a new colour — and only crystals in YOUR colour bounce you upward. A flash warns you just before it turns. Read it, steer for it, and keep climbing. Hesitate and the rising dark takes the tower out from under you.

Simple to pick up. It gets under your skin.

★ ONE THUMB, NO BUTTONS
Drag to steer. That's the whole control scheme. Everything else is timing and reading the field.

★ THE WORLD TURNS
The colour changes on its own, faster the higher you climb. You never fight the same tower twice.

★ PRISM SHIFT
Tap to spend a Shift: hold your colour straight through the turn, or skip early to the next one. Earned by playing well, never bought — the one moment where you take control back from the tower.

★ CHAIN THE LIGHT
Hit crystals back to back for longer chains: more height, more score, more Lume. A perfect hit sends you soaring.

★ THREE HEARTS
Land on the wrong colour and it costs you a heart. Lose all three and the run ends — but every colour turn gives you a moment of grace to recover.

★ FACE THE HUSK
A boss that adapts its core colour while you climb, so the answer is never the same twice.

★ SPEND WHAT YOU EARN
Lume buys permanent upgrades. Colour Shards buy perks for that one colour — sharpen the Shift, widen the warning, stretch the bonus window. Build the climber you actually play like.

★ MAKE IT YOURS
Skins, comet trails and outer-ring auras, all earned with Lume from real runs. Pure style, never pay-to-win.

★ BUILT TO BE READ
Every colour also has its own shape, so the game reads clearly if you're colourblind. Reduced-motion and larger-text options included.

★ ALWAYS SOMETHING TO CHASE
Daily and weekly contracts, missions, a growing collection, and a personal best that always sits just out of reach.

No forced ads to play. Two optional purchases, and that's it: remove ads, or back the game with the Supporter Pack.

How high can you climb before the colour turns one time too many?
A colour-climb: the tower turns, you follow, the dark never stops.
Updated on
Jul 31, 2026

Data safety

Safety starts with understanding how developers collect and share your data. Data privacy and security practices may vary based on your use, region, and age. The developer provided this information and may update it over time.
  • No data shared with third parties
    Learn more about how developers declare sharing
  • No data collected
    Learn more about how developers declare collection

What’s new

Follow the Colour - now the turn gives you room.

- NEW: a grace window on every colour change. Both colours count for a moment.
- The colour clock now starts on your first touch, not while you wait.
- Smoother, slower build-up in tempo: 9s at the start, easing to 5s deep in a climb.
- A wrong colour costs a heart, not your speed - you keep climbing.
- Fixed: boosts no longer swallow the crystals above you.