Plant your fields, grow your herd, deliver your contracts on time. Against drought, disease and rivals — the one who reads the market wins.
HASAT is a retro farming simulation where you build and grow a farm in a hillside village. Every week is a decision week: what to plant, what to sell, which contract to sign is up to you. Luck doesn't win here — management does.
FIELDS AND CROPS
Your land is split into four plots, and every farming decision is yours. Grow tomatoes, wheat, corn, potatoes, and lettuce in the greenhouse. Each crop has its own seasonal window; miss it and the season is gone. Leave soil fallow, rotate crops, fertilize — or watch your yield fall. Clear the weeds, and decide which plot to irrigate in a drought year.
LIVESTOCK
Raise cows, goats, sheep and chickens for milk, eggs and wool. Choose feed quality, keep the barn clean, call the vet when disease hits. Miss the shearing week and the wool is lost. Growing the herd is easy; feeding it is expensive — sizing your capacity right is the game itself.
MARKET AND ECONOMY
Prices move every week. Sell now, or hold a few more weeks? Ship to the wholesale market before your crop spoils, or sell local? Buy cold storage and you can wait longer. This is a village economy simulation: every decision is the cost of another.
CONTRACTS AND REPUTATION
Sign timed contracts with buyers. Deliver on time and your reputation climbs; miss it and you pay the penalty and lose standing. Reputation decides your credit at the bank, too.
BANK
Miss a mortgage installment and you lose the farm. Take a loan, open a term deposit, pay your debt off early. But leverage cuts both ways.
RIVALS
Two rival farms chase the same contracts. They plant, they grow, and they flood the market at harvest time. Listen to the village coffeehouse, read the newspaper.
PLAYS OFFLINE
A fully offline strategy game — it plays offline, with no account, no energy bar and no waiting timers. Works on the metro, on a plane, anywhere with no signal.
SAME SEED, SAME SEASON
Every run has a seed number. Give a friend your seed and they play the exact same season — who manages it better?
CHALLENGES
One rule closes and the year runs without it: No Bank, No Water, No Herd, Single Crop, No Contracts, No Greenhouse, No Fertilizer, No Cold Chain - plus four combined years that impose two constraints at once. Medals measure endurance, not victory: week 13 bronze, 26 silver, 52 gold.
FULL VERSION (optional)
The whole 52-week game can be played and finished for free, and No Bank Year is open to everyone. The Full Version is a one-time payment, not a subscription: it removes ads and immediately opens the locked challenges. The seven single-constraint years unlock for free as you collect gold medals - a gold medal means carrying a year all the way to week 52, not winning it; two modes are open from the start. The four combined years, which impose two constraints at once, are exclusive to the Full Version. The payment buys your place in the queue and the expansion, not an advantage: nothing sold gives you power inside the game.
Boundary: the Full Version does not mean "all future content". It covers additions to the base game; later regions and large expansion packs are sold separately.
Three difficulty levels. A 52-week season. 15-20 minute sessions. One-handed, portrait.
Offline farm tycoon: crops, livestock, contracts and a market that moves.