Cats with six-shooters have ridden into the badlands.
Outlaw rats are swarming the frontier, and your cat gunslingers are already drawing.
Leave the screen on and the squad aims, fires, loots and grows on its own.
Your only job: decide where the gold goes.
■ FEATURES
CATS THAT FIGHT WITHOUT YOU
Up to five cats deploy at once, each picking its own target and firing on its own rhythm.
A downed cat gets back up on its own — you only lose when the whole squad is out.
Close the app and they keep earning for you, up to 8 hours.
GUNS YOU PICK UP, NOT PULL FROM A BOX
Enemies drop weapons. A coloured pillar of light means something good landed.
Grade, tier and ammo type all ride on a single gun, and only what your cats
actually hold counts toward your power — not what sits on the rack.
Pick up another for the same hand and it feeds in as a level-up; find a better
frame and the levels you banked carry straight over to it.
BOTH HANDS
Every cat carries a gun and a blade. The gun fires downrange; the blade answers
anything that gets close. Which cat holds what is up to you — or let the squad
sort it out automatically.
Each run favours a different weapon family, so matching your hands to the
contract of the day hits harder.
AIR SUPPORT
The red button in the middle of the revolver calls missiles down from the sky.
Fourteen of them, and the field burns for a while afterwards.
CONTRACTS INSTEAD OF AN ENDLESS LADDER
Clear a boss and four wanted posters go up. Pick one and it sets the next
chapter's region, its twist and its payout. Four posters, four different reasons.
WANDER WHEN YOU HIT THE WALL
Give up the gold and the guns, keep the cats and the gems, and come back
faster with permanent upgrades and a pact of your choosing.
No forced ads mid-battle. No paywall on the wall itself.
Cats with six-shooters. Idle shooting RPG - they aim, loot and grow while away.