Two thumbs. One triangle. A thousand levels of arcade shooting.
Triangle Striker is a twin-stick arcade shooter built for phones. Your left thumb flies Tri, your right thumb aims and fires. That is the whole control scheme, and it is the whole game: read the field, dodge what is coming, and put your shots where the Hollow Armada isn't.
FIGHT THROUGH 10 WORLDS
A thousand hand-tuned levels across ten worlds, each with its own look, its own enemy mix and its own environmental rule to fight around:
- Greenvale Village — open meadows, where you learn the sticks
- Whisperwood Forest — fog thick enough to hide a Bulwark
- Reedwater Banks — currents that drag every shot off line
- Sunscar Desert — sandstorms that close the range down
- Stonecut Canyon — rockfall through narrow lanes
- Frostpeak Tundra — ice that takes your grip away
- Coral Coast — tidal pull and Hive swarms
- Neon Metro — clean sightlines, nowhere to hide
- Emberfall Volcano — heat that punishes standing still
- Prism Citadel — every rule in the game, at once
100 BOSS FIGHTS
Every tenth level ends on a capital ship. Aegis, Overseer, Colossus, Serpent, Juggernaut, Hive, Bastion — each boss class has its own weapons, its own phases and its own tell before it commits. Learn the tell and the fight becomes fair. Ignore it and it will not.
AN ENEMY ROSTER THAT MAKES YOU CHANGE PLAN
Fourteen Armada ships, and none of them fight the same way. Pickets walk straight at you. Skimmers weave. Mortars keep their distance and shell you. Bulwarks carry armour on the arc they point at you, so you have to get around them. Reavers hold still, wind up, then lunge. Splitters burst into a pack of Mites the moment they die. Sentries plant themselves and hold ground. What works in Greenvale will get you killed in Emberfall.
UPGRADE YOUR GUN, NOT YOUR WALLET
Start on the Pulse MK1 and work up through five weapon tiers. Unlock Seeker Salvo and Pulse Nova as you push deeper into the campaign. Earn shards by playing, level your pilot, and raise your hull and shield.
Every ship in the Hangar — Vanguard, Amber, Cobalt, Jade, Ember, Violet, Frost — is a skin. Same hull, same shield, same gun. Nothing you unlock makes the game easier for you than it is for anyone else. There are no in-app purchases in Triangle Striker.
PLAY OFFLINE, ANYWHERE
The whole campaign runs on your phone. No account, no login, no wifi, no signal needed. Your progress saves automatically after every level.
BUILT TO FEEL RIGHT IN YOUR HANDS
- Independent sensitivity for the move stick and the aim stick
- Left-handed layout that mirrors both sticks
- Reduced motion for menus, and a screen shake toggle
- Haptics you can turn off
- Damage numbers you can turn off
- Graphics quality that adapts to your device, or that you can pin yourself
This one is for anyone who grew up on arcade shooters and twin-stick shoot 'em ups, and for anyone who just wants a fast action game that respects their thumbs. Short levels. Real difficulty. No timers telling you to come back tomorrow.
Tri is waiting in the hangar.
Twin-stick arcade shooter: dodge, blast and clear 1000 levels across 10 worlds.