Ana Karakter is a life simulator, but it is not a spreadsheet. You are born, you live one scene per year, and at the end a set of closing credits rolls. How large your name is written in those credits is decided by the choices you made.
HOW IT PLAYS
• Tap "Live the year" and that year's scene opens.
• Some years are just a moment: a Sunday morning, the house smells of pastry, old songs on the radio.
• Some years put a choice in front of you — the safe one and the bold one.
• Every choice has a price and a payoff, and the effect is written on screen: Social +3, Aura +3.
SIX MEASURES
Health, happiness, intelligence, social life, aura and money. None of them wins on its own; a life is built by growing one at the cost of another.
AGES
Childhood, school, youth, adulthood, maturity. Each age brings its own events and its own risks. The same choice lands differently at ten than it does at thirty.
PLAY IT BOLD
The thesis of the game: a life played safe is written small in the credits. The risky choice does not always pay — but risk is what decides how long the credits run.
SECOND ROLL
If a year went badly you can try your luck once more. Through a rewarded ad, entirely optional. Skip it and you play exactly the same game; nothing stays locked.
TODAY'S LIFE
Today's life is the same for everyone. Same baby, same deck — the difference is in your decisions. One attempt.
CREDITS ARCHIVE
Every life you live joins the archive: how far you got, and which life earned which credits.
ALSO
• Plays offline.
• Turkish and English.
• No timer; take as long as you like on a year.
• Portrait, built for one hand.
WHERE THE ADS ARE
• An interstitial may appear when a life ends.
• Rewarded ads only when you ask for them (Second Roll).
• No banner ads. No ad when the game opens. No ads mid-year.
Işıksoft Yazılım A.Ş.
Contact: info@isiksoft.com
Live a whole life, one year at a time. Play bold and earn the closing credits.