In Fanbuels, connect sports trick cards to create an unbroken sequence across standing, crouching, jumping, and balancing poses. Name your performance, choose a goal of 8, 12, or 16 cards, and select the starting pose. Your draft is saved automatically, and any unfinished game is restored when the app opens. The Fanbuels tutorial explains each card’s start and end, pose matching, and limited swaps; you can skip it or replay it from settings.
The Fanbuels deck contains 24 cards: two copies of each of 12 directed pairs of different poses. You begin with five cards, select one that starts with the current pose, and confirm the move; the played card determines the next pose, and your hand is refilled while cards remain in the deck. Valid cards are highlighted, while an invalid card is blocked with an explanation. You have three swaps that permanently discard the selected card and draw the top card from the deck. You win upon reaching the selected length, and the game ends when no valid move or swap is available. There are no timers or opponents.
Fanbuels saves the hand, deck order, discard pile, sequence, current pose, and remaining swaps after every completed move. If saving fails, the data remains in memory and the next move is blocked until retrying succeeds. The result screen shows a win or the reason the game ended, the sequence, swaps used, and the score: 10 points for every played card, plus 5 for each remaining swap after a win. You can replay the original deal as an independent game or start a new one. Local history shows the name, date, goal, outcome, and score, with a length filter and details of the action sequence.
In Fanbuels settings, control sound and vibration, replay the tutorial, edit the local player name, clear history after confirmation, and save an optional usability rating from 1 to 5. The small avatar photo is optional: camera permission is requested only after tapping “Take photo,” and denying permission or canceling leaves the initials unchanged. Confirmed photos are reduced to 512 × 512 pixels and stored in the app’s private storage. The game works entirely offline, uses only local data, and supports enlarged text, large touch targets, and text labels for every game state.
Fanduel connect trick cards to build an unbroken sequence of poses.