A squishy jelly travels to Candy Land.
Dangling from the wall, it sways back and forth. If you let go, it flies along the arc it was tracing,
and if you grab the next wall, it sways back and forth again. The controls are simple, requiring only a single tap.
■ No Forced Ads
There are no full-screen ads that interrupt gameplay. There are no ads that pop up after you die, either.
Ads only appear when you tap directly on the home screen to replenish your hearts.
We designed it this way so you can enjoy the game comfortably with one hand, without being interrupted.
■ It All Comes from When You Let Go
The jelly flies in the direction the arm is pointing. If you let go when it has swung widely and spreads out, it flies far away;
If you let go when it passes the floor, it goes straight down. The arm visible on the screen acts as the aiming line.
If you let go too early, it won't reach the next wall; if you let go too late, your hand will slide right off.
If you barely manage to grab the edge of the wall with your fingertips, the connection is broken.
■ Each Wall Has a Different Personality
There are 12 different types in total. As you descend, they open one by one, and once opened, they continue to appear mixed in.
· Ice — Your hand slides smoothly
· Crashing Wall — You tremble when you hang on, then shatter the moment you let go
· Moving Wall — Moves back and forth
· Rubber — You cannot be grabbed and bounce right back
· Cloud — You scatter the moment you think you’ve grabbed it
· Suction — You get sucked in and pop back up
· Sticky — You hang on for a long time, but letting go is a beat late
· Contamination — Your grip strength is halved
· Paper — Your body shrinks
· Water — Your body grows larger. Contamination is washed away cleanly
If you shrink, it becomes difficult to reach the next wall; if you grow larger, you become more susceptible to getting caught on saw blades.
It is dangerous no matter which way you lean.
■ Grabbing in Consecutive Gets Exciting
The cleaner you connect your grabs, the more chains you build up. Fever at 3, 6, 10, and 15!
When you enter Fever, the pendulum swings wildly and you fly further. If you barely manage to hold on with your fingertips or hang on for too long, the chain snaps.
■ The sky changes every 3km
Cotton candy clouds, chocolate, strawberries, ice caves, soda, star candy, and rainbows.
As you descend, the scenery changes, and spinning saw blades and electric spheres block your path.
■ Suitable for:
· Those who want to enjoy a quick one-handed game
· Those who like cute and soft things
· Those who enjoy games with just one line of rules but are difficult to master
· Those who know the fun of gradually pushing their personal best record
Each round lasts 20 seconds to 1 minute. You start with 3 hearts, and one heart replenishes every 15 minutes.
You can enjoy this without an internet connection.
Descend into the land of soft jelly and candy. A charming one-touch arcade game enjoyed with just one tap.