Mar Tenebroso: Roguelike

Content rating
Everyone 10+
1+
Downloads
Content rating
Everyone 10+
Fantasy Violence
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About this game

DARK SEA is a turn-based, grid-based tactical roguelike set in a supernatural version of the Portuguese Age of Discovery. There are no health bars, no damage. There is only position, and a sea that swallowed navigators long before you.

You control Simão, an exile abandoned by the Portuguese kingdom in a land that old maps marked with "hic sunt dracones". The legend was right: Antília, the Island of the Seven Cities, is real, and so is what inhabits it.

NO HP. ONLY POSITION. Attacking an enemy doesn't take away their life, it pushes them. Cliffs, fire, and water kill on first contact, both enemies and Simão. Each room is a spatial puzzle: use the terrain against those who threaten you, or you will be the one to fall.

PREDICTABLE COMBAT, DIFFICULT DECISIONS. Enemies always telegraph their next action before executing it. The difficulty doesn't come from reflexes, but from managing multiple threats simultaneously on a board that changes with every push.

ARTIFACTS, NOT WEAPONS No more swords with increased damage. Artifacts change like pushes: spears that reach two squares, nets that push diagonally, torches that leave fire in their wake. Each artifact opens up a different strategy.

THE ROUTE A collection of lore that persists between descents: real historical fragments of the Portuguese Discoveries mixed with Iberian folklore and original fiction. Each descent reveals more about Antilia, the Moors who built it, and what Portugal traded for safe passage across the seas.

FEATURES

Turn-based tactical roguelite: shoves instead of damage, no health bars
Enemies that telegraph their intentions: plan, don't react
Dynamic terrain: fire, water, and pits
Artifacts that change your playstyle, not your brute strength
Procedurally generated floors, 15-20 minute descents
Fragmented lore, inspired by the Age of Discovery
Progression between descents via the Roadmap and passive relics

No ads. No in-app purchases. Pay once, play forever.

Antília doesn't forgive positioning errors. Each descent is another attempt, another fragment of a story Portugal would rather forget.
Tactical turn-based roguelike: no HP, only positioning. No ads or IAP.
Updated on
Aug 4, 2026

Data safety

Safety starts with understanding how developers collect and share your data. Data privacy and security practices may vary based on your use, region, and age. The developer provided this information and may update it over time.
  • No data shared with third parties
    Learn more about how developers declare sharing
  • This app may collect these data types
    App info and performance and Device or other IDs
  • Data is encrypted in transit

What’s new

Bem-vindo à primeira travessia.

Simão foi abandonado nas costas da Antília, e agora és tu quem decide se sobrevive. Esta primeira versão traz várias facções de inimigos, artefactos que mudam o teu estilo de jogo e a história da ilha.

Sem HP. Sem dano. Só posição, e um mar que não perdoa erros.
Content rating
Everyone 10+
Fantasy Violence
Learn more

App support

About the developer
Joel Gonçalves Caetano
jogcaetano13@gmail.com
Av. do Anil 11 1º direito 6200-502 Covilhã Portugal

More by Joel Caetano