Sekano is not a match-3 game. You are shown an order — a sequence of three or
four shapes — and you trace it on the grid with your finger, through
neighbouring cells, in exactly that order.
• No timer. Moves, not seconds — think as long as you like.
• A wrong pick costs no move; it only resets your chain.
• Back-to-back correct orders build a chain and multiply your score.
• Every order is solvable: the game never hands you a dead end.
• Six regions, hundreds of levels, new rules unlocking as you go:
reversed orders, wildcards, blocked cells, locked cells, dual orders.
• Plays offline. No account needed.
You are on the trail of a lost script. Every region is a new dig site.
Trace the given sequence of shapes across the grid. Not matching — hunting.