DriveTest is a driving game that marks you the way a driving examiner would.
You are given a route through a city and sent off to drive it. Every fault is
scored and explained the moment it happens — running a red, rolling a stop
sign, taking someone else's right of way, following too closely, leaving the
carriageway. Finish with 70 points or more out of 100 and the level is passed.
Three stars means a clean drive and nothing else.
WHAT MAKES IT DIFFERENT
No traffic law is written into the game. Which side you drive on, what the
limits are, whether you may turn on red, how priority is settled where nothing
is posted, and what each fault costs all come from a country rule pack. Four
countries ship today — the United States, Germany, the United Kingdom and
Türkiye — and between them they cover right- and left-hand traffic, mph and
km/h, four-way stops, priority to the right and signed priority. Switch
country and the same junction asks a different question.
WHAT IS IN A DRIVE
• Traffic that turns. Cars indicate, take junctions, and wait for a gap before
turning across you — so giving way is something you actually have to judge.
• Pedestrians who step off the kerb, sometimes from behind a parked van.
• Zones that change under you: a school street with a lower limit, faster
roads at the edge of town.
• Night, dusk and rain. The weather never changes the marking — it changes how
far you can see and how long the car takes to stop.
• A coach on the first level that tells you what the junction is about to ask
for, before it asks, and never takes points for it.
English and Turkish, both written by hand.
Learn real traffic rules by driving — four countries, one honest examiner.