Nicholas Mcintosh
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I think Evolution is an amazing game with a really cool concept of making characters in the game that evolve in how they move over time. You can never expect the exact same outcome with how one of your characters moves around and the way they move and behave mutates like it does with organisms in real life. I like the variety of options such as climbing, running, jumping, and flying, but I would recommend adding swimming to the game.
13 people found this review helpful
Tab Cell
Really cool, but I would love a game mode where the creature not only learns how to use its body, but also over time has its body change in the event the map has a wall, it would evolve, all the while chasing after food which has a hunger meter, and of course, only the survivors go on to pass down the traits, although they only have so much energy, and can only grow so much. I know that might be a lot to ask, but I wanna be able to make a simple worm, and comw back hours layer to see what I get.
114 people found this review helpful
Cosette Klos
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This is a really well made basic evolution game, good job! Its very fun messing with nodes trying to make things that work, and its also fun bugging out the game by spamming parts. Though it would be nice to have a sort of "death selection".. What It means is being able to select parts that when you use the Evolve button and the parts selected touch the ground, the creature dies and is unable to reproduce. Just a sort of suggestion though, thanks if its added though!
38 people found this review helpful
Keiwan Donyagard
October 11, 2022
Thanks for the review! You can now select joints and define a "fitness penalty" that should be applied if that joint ever touches the ground during the simulation.