
Alex Smith
I love the concept. It's a real fun time killer. And the mechanics of the games are good. The only thing I would add is an algorithm that can detect its orientation. See, I made a circle of bone. I was expecting it to role. But all the ai does is play Simon sais and just adds on to the previously recorded muscle movements. I think the game needs an actual learning algorithm.
107 people found this review helpful

Gage Stepek
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Sweeeet, thanks for the update 2022!!! Great job! Creatures need to be able to set or detect orientation. Also we need to be able to zoom out more, and have more vertical viewing distance. When creating a flying creature you can't see much more than the initial viewing area preventing you from seeing the full flight. Thanks!!
20 people found this review helpful

A Google user
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Great concept, and overall fun game. The real problem comes from the glitchy muscles. The AI learns quickly that it can glitch the muscles and make the creature shoot around the map at a rate that no built creature could beat. This makes the game unplayable, since it is always a valid tactic that will always beat any real attempts. It's just a matter of time before every member of a generation will be using glitchy muscles. If the devs make it so that we could pick the members that move on it would solve the issue of glitches getting picked. Something like, touch the 2 members you like during an iteration. Then, the game can put a marker on them so we know which ones we chose. Would definitely be worth 5 stars if this were fixed.
85 people found this review helpful