Welcome to Keldravyn: an online fantasy RPG for brave adventurers, enthusiastic collectors, and people who absolutely meant to take that suspicious side road.
Start in Greenmeadow, train your adventurer, and set out for monster hunts, quests, crafting, discoveries, and bosses with deeply unreasonable personal-space policies.
FIVE CLASSES, ONE ADVENTURER
Train Warrior, Priest, Monk, Wizard, and Archer on the same character. Bring steel and shields, holy healing, close-range claws, destructive spells, or a well-placed arrow. Switch classes as your adventure demands, subject to combat and raid restrictions. Develop class levels and skill mastery, and build your equipment around how you like to fight.
TAKE THE SCENIC ROUTE. BRING POTIONS.
Travel through a 31-region world of towns, hunting grounds, tombs, arenas, and more. Eleven optional hunting routes offer alternative places to explore and level, from Brambleback Copse and Reedfang Fen to Frostwake Ridge and Starfall Reach. Different enemies call for different approaches: move out of charge lanes, work around guards, interrupt dangerous casts, or separate a troublesome pack.
MEET THE BIG PROBLEMS
Hunt regional bosses, explore the Mummy Tombs, and face world-boss events featuring UltiMecha. Put positioning, abilities, and teamwork to work against stronger enemies. Hunt for equipment and rare accessories as you progress; particular drops are not guaranteed.
BRING FRIENDS. OR HIRE SOME HELP.
Form a team, share the adventure, and combine your classes' attacks and support abilities. Create or join a guild, chat with other players, and trade equipment with friends. Visit Rowan's Mercenary Lodge to hire a Priest, Wizard, or Warrior companion when you want some extra backup.
MORE THAN MONSTER HUNTING
Follow quests, gather materials, learn recipes, and craft remedies, wards, repair bundles, and equipment. Visit town shops and banks to prepare for your next trip. A sensible supply plan is an excellent alternative to discovering you packed confidence instead of mana potions.
COLLECT CREATURE KNOWLEDGE. DIG UP HISTORY.
Reveal entries in the Bestiary & Collection Journal, read combat notes, and track discoveries and collections. For a different kind of expedition, take an archaeology field chart, survey landmarks, work out where to dig, and donate recovered artifacts to the museum. Please try the shovel before the meteor.
TAKE A BREAK IN TOWN
Challenge a friend to Tic-Tac-Toe or Rock-Paper-Scissors between adventures. Sometimes the most dangerous thing in town is your friend's suspiciously good scissors strategy.
OR SETTLE IT IN THE ARENA
Challenge other players in the Keldravyn Battle Arena or Greenmeadow's walk-in Death Pit, where combat is penalty-free. Later overworld regions also enable PvP, with different rules and consequences. Choose your battleground before choosing your target.
Pick your class. Pack your curiosity. The road out of Greenmeadow is calling.
An internet connection and a Keldravyn account are required for online play.
Online fantasy RPG: five classes, bosses, crafting and adventures with friends