Oil costs are high, and pvp is screwed, but other changes have made this game quite a bit better. We're starting to see some improvements. Small but we're getting there, hopefully it keeps going I this direction.
Love the game compared to the last few war games I have played, much easier to control, only glitch I've ran into is on attack replays game times out and restarts. But if you exit earlier then there's no issues.
6 weeks into this game. Positives... Battle system design is cool it allows for some real time strategy. CONS: 1.) Graphics are average at best, they do not look anywhere as close as the screen shots 2.) You must understand how to upgrade. basically once you get to lvl 15 or 16 you need to focus on maxing out all your troops till lvl 17. Then you can make the move to the next lvls of 17 - 27 where you would stop upgrading defenses and buildings at 25 and focus on Offense. WHY because offense upgrades barely move the XP meter. . 3.) Alliances are USELESS. I see no reason for them at all. I never see an alliance war or anyone working to take down lines on the map. Forming new alliances are hard because most lower lvl players quit in frustration.. 4.) AI is questionable . Commands don't respond consistently and the AI will purposely seek out mines for you to lose your troops. If you love battling 10 times a day max at about 5 min per battle after hitting next 100 times and spend more time defending resources than gaining them. OIL PRODUCTION IS WAY TO LOW. DEVELOPER REFUSES TO COMMUNICATE
General bug fixes.