Just drag a block onto the board.
Fill a row or a column and it pops, and your score goes up.
That's the whole rule — the fun is in how the room runs out.
■ Ten seconds to learn
No long tutorial, no timer.
Your first game is the tutorial: drag one block and you've started.
Nothing is rushing you, so a move here and a move there is fine.
■ Line up the big ones
Two lines in one move is GOOD, three is GREAT, five is AMAZING.
Clear the whole board and ALL CLEAR pays a big bonus.
Keep clearing on back-to-back moves and the combo keeps growing.
■ Think a move ahead
You get three pieces at a time. Measure the space, then fill it.
Clear a line at any point while placing the three and your combo carries on —
so decide: clear now, or set up the next one.
■ 50 stages
Five chapters, fifty stages. Meet each stage's goal to earn up to three stars.
Collect gems, break ice and crates, unlock chains — every stage plays a little differently.
Run out of moves and you can watch an ad for just enough to finish (up to five).
■ Stuck is not over
Swap, Bomb, Line eraser, Undo — four items to get you out.
In Classic you get one of each for free every game, and an ad earns you one more use.
When nothing fits any more, the game asks first. It never just ends on you.
■ Easy on the eyes
Big score, big buttons. Nothing tiny to squint at or aim for.
One hand, held upright.
■ Something to collect
Eleven medals to earn, tier by tier (40 tiers in all).
Best score, combo, lines in one move, total lines cleared — it all moves you up.
Close the app and your game is still there when you come back.
■ Play for rank
Sign in to Play Games to see the leaderboard.
■ Open it and play
No sign-up. Works with no connection.
Play Games sign-in is asked only when you open a leaderboard, and turning it
down costs you nothing else.
Your records stay on this phone. Only the score goes to the leaderboard.
This game contains ads: one banner strip along the bottom, a rewarded ad
when you choose to use an item one more time or to get more moves in a stage, and
an occasional full-screen ad between games — only after a game ends, never during play.
Drop blocks on an 8x8 board and fill a line to pop it. No timer, no pressure.