Choose your favorite way to play rummy on a green felt table that fits in your pocket. The game supports different rummy variants — Basic Rummy, the Turkish classic 51 and German Rommé — and you can select the one you want before each match. Draw a card, build your runs and sets, and be the first to empty your hand.
No account. No internet needed to play.
THREE GAMES, ONE TABLE
• Basic Rummy — one deck, no jokers, 10 cards head to head and 7 at a bigger table. No opening threshold at all: meld from your very first turn, one meld per turn. The winner collects what everyone else is still holding, and the highest total wins.
• 51 (Elli Bir) — two decks and four jokers, 14 cards each. Your first lay-down has to total at least 51. Folding, going double, and a penalty for throwing away a card you could have melded. Lowest total wins.
• German Rommé — two decks and six jokers, 13 cards each, and a first lay-down worth at least 40. Take a joker off the table and use it the same turn; lay your whole hand down in one go for a Hand-Rommé. Lowest total wins.
Each of them plays 2, 3 or 4 at the table, on your own or with a friend.
HOW A TURN GOES
• Draw from the stock or take the top discard, meld if you can, then discard one card.
• Melds are runs (three or more cards of the same suit in sequence) and sets (three or four of the same rank). Jokers stand in for any card, in the games that have them.
• Once you are on the table you lay cards off onto melds already there, yours or anyone else's.
• When the round ends, everyone else counts what is left in hand. The game you picked decides whether that is a penalty or a prize.
PLAY ON YOUR OWN
• Up to three bot opponents on Easy, Medium or Hard — or a random mix, so no two matches feel the same.
• Assists you can turn off: meld hints mark the cards that already fit together.
• Every match is saved. Close the app mid-hand and Continue picks it up exactly where you left it, in the game you were playing.
PLAY WITH A FRIEND
• Two phones, side by side, over Bluetooth or Wi-Fi. No internet connection, no sign-in, no room codes.
• 1 v 1, or two humans plus one or two bots at the same table — in all three games.
• The host picks the game and the table, and you see the rules and agree to them before a card is dealt.
YOUR HOUSE RULES
• Each game keeps its own settings, and switching between them never carries the wrong rule across.
• Play to a score, or to a fixed number of rounds.
• 51: folding, going double, must-open on a taken discard, and the meldable-discard penalty.
• Rommé: discard pickup, joker reuse, Hand-Rommé, and how an unopened hand is counted.
• Basic Rummy: one meld a turn or as many as you like, and whether going out needs a final discard.
PROGRESS WORTH KEEPING
• Levels and EXP, a double-EXP bonus for your first match of the day, and a win streak that pays a growing bonus.
• Twelve achievements — wins count in every game, and a few belong to 51, like going out on the same turn you open.
• Twelve table backgrounds and a light or dark theme to unlock and choose between.
• Prestige at the level cap for a permanent star — every cosmetic stays unlocked.
QUIET BY DESIGN
Your name, your settings and your progress live on your device and nowhere else. There is no chat, no leaderboard sign-in, and no profile of you anywhere. Anonymous usage statistics can be reset or refused in Settings.
Play Basic Rummy, 51 or German Rommé offline or with a friend.