Every Halloween, old Elias Vale walked the cemetery of Hollowmere with his lantern, guiding lost souls home. And every Halloween, a small black cat named Wick walked beside him.
This spring, Elias did not come home.
Tonight, on the first Halloween without him, his lantern lights itself — and Wick takes up his friend's work.
DRAW THE LIGHT
Trace a ring of fire from Wick's lantern with your finger and close the loop around the wandering spirits. Catch whole groups at once for big combos — but be quick: the lost drift toward the lantern, and every one that reaches it dims the flame.
DIFFERENT SPIRITS, DIFFERENT TRICKS
Gentle Lost Souls, quick Wisps that snap open trails, Bound spirits that need two loops to free, and mischievous Tricksters that hunt your light.
THE LANTERN'S POWER
Fill the lantern and unleash Flare to guide everyone near home at once, or Still Light to slow the whole night down.
A STORY TO REMEMBER
Five chapters through the cemetery, Pumpkin Road, the old chapel and the keeper's empty house, up to the last lantern on the hill — where something waits in the dark. A touching, fully voiced tale about loyalty, memory and letting go.
• 5 chapters and 15 stages, ending with a final night on the hill
• Fully voiced story scenes (English)
• Collect Elias's memories and watch the story again
• Endless Guardian Mode after the story
• Gentle difficulty for a calmer night
• Text in English, Español, Deutsch, Français, Português and Русский
• Google Play Games achievements and a Guardian Mode leaderboard
• No ads, no in-app purchases. Plays offline.
Draw rings of fire to guide lost spirits home in a touching Halloween tale.